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object --+ | ??.instance --+ | vrAnnotationPtr
The vrAnnotationPtr class represents an annotation object.
Instance Methods | |||
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Color4f |
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int |
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Color3f |
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Color3f |
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string |
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vrNodePtr |
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Pnt3f |
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float |
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string |
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bool |
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bool |
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Inherited from |
Class Variables | |
__instance_size__ = 64
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Method Details |
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Gets label background color and opacity.
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Gets dynamic scaling mode of the annotation label.
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Gets color of the annotation text.
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Gets border and leader color of the annotation visualization.
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Gets the name.
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Gets Scenegraph node to which this annotation is assigned.
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Gets the point to which the leader arrow head is pointing.
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Gets the size of the annotation label.
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Gets the description text.
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Returns whether the annotation label visibility should depend on the visibility of its associated Scenegraph node. If this flag is enabled, the annotation label is only visible in the render window if the associated Scenegraph node is visible.
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Gets the visibility of the annotation label. If the 'use node visibility' flag is enabled, the annotation label is only visible if the associated Scenegraph node is also visible.
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Sets label background color and opacity.
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Sets how the annotation label is scaled dynamically depending on its distance to the camera.
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Sets color of the annotation text.
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Sets border and leader color of the annotation visualization.
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Sets the name. When used as identifier the name should be unique.
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Sets Scenegraph node to which this annotation is assigned.
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Sets the point to which the leader arrow head is pointing.
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Set the size of the annotation label. Recommended value range is 0 to 1.
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Sets the description text. Use \n for multiline text.
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Set whether the annotation label visibility should depend on the visibility of its associated Scenegraph node. If this flag is enabled, the annotation label is only visible in the render window if the associated Scenegraph node is visible. If the annotation has no associated Scenegraph node, this flag is ignored.
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Sets the annotation label to be visible or hidden in the render window. If the 'use node visibility' flag is enabled, the annotation label is only visible if the associated Scenegraph node is also visible. setVisible(false) hides the annotation. A hidden annotation will never be visible in the render window, even if its associated node is visible.
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Camera zooms to this annotation in the current render window. The annotation position is centered in the render window. |
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