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object --+
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??.instance --+
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StateChunkPtr --+
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vrChunkPtr
Deprecated. Use API v2 vrdMaterialChunk types instead.
The StateChunkPtr is the base class for access to every chunk of a material.
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| vrFieldAccess |
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| unsigned int (32bit) |
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| StateChunkPtr |
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| bool |
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Inherited from Inherited from |
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__instance_size__ = 64
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| Method Details |
The constructor of the vrChunkPtr class. There are three valid versions: vrChunkPtr() Creates a vrChunkPtr object. vrChunkPtr(source) Creates a vrChunkPtr object from an unsigned int. vrChunkPtr(source) Creates a vrChunkPtr object from a StateChunkPtr.
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Returns the field access object to get access to all fields. Take a look at the vrFieldAccess documentation to see how to manipulate the value of the fields.
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Returns the node id.
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Returns the OpenSG StateChunkPtr.
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Returns true when the node is valid. Should be called for sanity reasons after searching a material with findMaterial.
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