Module vrGeometryEditor
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Module vrGeometryEditor

Functions
 
tessellateSurfaces(nodes, chordalDeviation, normalTolerance, maxChordLength, enableStitching, stitchingTolerance, preserveUVs)
Retessellates the given surfaces.
Function Details

tessellateSurfaces(nodes, chordalDeviation, normalTolerance, maxChordLength, enableStitching, stitchingTolerance, preserveUVs)

 

Retessellates the given surfaces.

Parameters:
  • nodes (list of vrNodePtrs) - The list of nodes.
  • chordalDeviation (float) - The chordal deviation limit.
  • normalTolerance (float) - The normal tolerance.
  • maxChordLength (float) - The maximum length of a chord.
  • enableStitching (boolean) - Sets stitching to either on or off.
  • stitchingTolerance (float) - The maximum radius to use for stitching.
  • preserveUVs (bool) - Preserve existing UV layouts (Optional). Default is off. Enable this option if you retessellate surfaces for which you've already setup UVs in VRED.