tessellateSurfaces(nodes,
chordalDeviation,
normalTolerance,
maxChordLength,
enableStitching,
stitchingTolerance,
preserveUVs)
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Retessellates the given surfaces.
- Parameters:
nodes (list of vrNodePtrs) - The list of nodes.
chordalDeviation (float) - The chordal deviation limit.
normalTolerance (float) - The normal tolerance.
maxChordLength (float) - The maximum length of a chord.
enableStitching (boolean) - Sets stitching to either on or off.
stitchingTolerance (float) - The maximum radius to use for stitching.
preserveUVs (bool) - Preserve existing UV layouts (Optional). Default is off.
Enable this option if you retessellate surfaces for which you've
already setup UVs in VRED.
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