vrConstraintService¶
-
class
vrConstraintService
¶
(Inherits vrBaseService
)
Interface to manage constraints in VRED.
This is the basic interface to access, create or delete constraints. These are some basic examples how to work with it:
# Get some nodes from the scene graph
obj1 = vrNodeService.findNode("Object1")
obj2 = vrNodeService.findNode("Object2")
obj3 = vrNodeService.findNode("Object3")
# Create a position constraint which synchronizes the position of two objects.
posConstraint = vrConstraintService.createPositionConstraint([obj1], obj2, False)
# Change the constrained node of the position constraint.
posConstraint.setConstrainedNode(obj3)
# Deletes the constraint.
vrConstraintService.deleteConstraint(posConstraint)
# Create another position constraint which synchronizes the position of two objects
# with a third one and keeps the current offsets.
posConstraint = vrConstraintService.createPositionConstraint([obj1, obj2], obj3, True)
# Modify the weight of an object.
posConstraint.setTargetNodeWeight(obj1, 0.5)
# Create an aim constraint which computes the target orientation by a source position.
# The up vector is calculated automatically.
aimConstraint = vrConstraintService.createAimConstraint([obj1], [], obj2)
# Find constraints for a given constrained node.
constraints = vrConstraintService.findConstrainedNode(obj2)
# Set all found constraints inactive
for constraint in constraints:
constraint.setActive(False)
Summary¶
- Functions:
- createAimConstraint(targetNodes, upTargetNodes, constrainedNode) → vrdAimConstraintNode
- createOrientationConstraint(targetNodes, constrainedNode) → vrdOrientationConstraintNode
- createParentConstraint(targetNodes, constrainedNode, maintainOffset) → vrdParentConstraintNode
- createPositionConstraint(targetNodes, constrainedNode, maintainOffset) → vrdPositionConstraintNode
- deleteConstraint(constraintNode) → bool
- findConstrainedNode(constrainedNode) → List[vrdConstraintNode]
- getConstraints() → List[vrdConstraintNode]
Functions¶
-
vrConstraintService.
createAimConstraint
(targetNodes, upTargetNodes, constrainedNode)¶ Creates a new aim constraint node.
Parameters: Returns: The aim constraint node.
Return type:
-
vrConstraintService.
createOrientationConstraint
(targetNodes, constrainedNode)¶ Creates a new orientation constraint node.
Parameters: Returns: The orientation constraint node.
Return type:
-
vrConstraintService.
createParentConstraint
(targetNodes, constrainedNode, maintainOffset)¶ Creates a new parent constraint node.
Parameters: Returns: The parent constraint node.
Return type:
-
vrConstraintService.
createPositionConstraint
(targetNodes, constrainedNode, maintainOffset)¶ Creates a new position constraint node.
Parameters: Returns: The position constraint node.
Return type:
-
vrConstraintService.
deleteConstraint
(constraintNode)¶ Deletes a given constraint node.
Parameters: constraintNode (vrdConstraintNode) – The constraint node to delete. Returns: True on success, False otherwise. Return type: bool
-
vrConstraintService.
findConstrainedNode
(constrainedNode)¶ Returns a list of constraint nodes for a given constrained node.
Parameters: constrainedNode (vrdNode) – The constrained node to get the constraint nodes for. Returns: The list of constraint nodes. Return type: List[vrdConstraintNode]
-
vrConstraintService.
getConstraints
()¶ Returns a list of all public constraint nodes.
Returns: The list of constraint nodes. Return type: List[vrdConstraintNode]