vrdPolygonChunk¶
-
class
vrdPolygonChunk
¶
(Inherits vrdMaterialChunk
)
This class represents a polygon chunk.
Summary¶
- Functions:
- getBackMode() → vrdPolygonChunk.FillMode
- getCullFace() → vrdPolygonChunk.CullFace
- getFrontFace() → vrdPolygonChunk.FrontFace
- getFrontMode() → vrdPolygonChunk.FillMode
- getOffsetBias() → float
- getOffsetFactor() → float
- getOffsetFill() → bool
- getOffsetLine() → bool
- getOffsetPoint() → bool
- getSmoothing() → bool
- setBackMode(fillMode)
- setCullFace(cullFace)
- setFrontFace(frontFace)
- setFrontMode(fillMode)
- setOffsetBias(offsetBias)
- setOffsetFactor(offsetFactor)
- setOffsetFill(offsetFill)
- setOffsetLine(offsetLine)
- setOffsetPoint(offsetPoint)
- setSmoothing(smoothing)
Functions¶
-
vrdPolygonChunk.
getBackMode
()¶ Returns if polygon back sides are rendered filled (default), outlined or as points.
Returns: The back mode. Return type: vrdPolygonChunk.FillMode
-
vrdPolygonChunk.
getCullFace
()¶ Returns which side of the polygon is invisible. Set to None to not cull anything.
Returns: The cull face. Return type: vrdPolygonChunk.CullFace
-
vrdPolygonChunk.
getFrontFace
()¶ Returns which side of the polygon is considered the front side, defaults to Counterclockwise.
Returns: The front face. Return type: vrdPolygonChunk.FrontFace
-
vrdPolygonChunk.
getFrontMode
()¶ Returns: The fill mode for polygon front sides. Return type: vrdPolygonChunk.FillMode
-
vrdPolygonChunk.
getOffsetBias
()¶ Defines the offset bias.
Returns: The offset bias. Return type: float
-
vrdPolygonChunk.
getOffsetFactor
()¶ Returns the offset factor.
Returns: The offset factor. Return type: float
-
vrdPolygonChunk.
getOffsetFill
()¶ Returns if offsetting for polygons is enabled.
Returns: True if offsetting is enabled, False otherwise. Return type: bool
-
vrdPolygonChunk.
getOffsetLine
()¶ Returns if offsetting for lines is enabled.
Returns: True if offsetting is enabled, False otherwise. Return type: bool
-
vrdPolygonChunk.
getOffsetPoint
()¶ Returns if offsetting for points is enabled.
Returns: True if offsetting is enabled, False otherwise. Return type: bool
-
vrdPolygonChunk.
getSmoothing
()¶ Returns if polygon antialiasing is used.
Returns: True if smoothing is used, False otherwise. Return type: bool
-
vrdPolygonChunk.
setBackMode
(fillMode)¶ Defines if polygon back sides are rendered filled (default), outlined or as points.
Parameters: fillMode (vrdPolygonChunk.FillMode) – The fill mode
-
vrdPolygonChunk.
setCullFace
(cullFace)¶ Defines which side of the polygon is invisible. Set to None to not cull anything.
Parameters: cullFace (vrdPolygonChunk.CullFace) – The cull face
-
vrdPolygonChunk.
setFrontFace
(frontFace)¶ Defines which side of the polygon is considered the front side, defaults to Counterclockwise.
Parameters: frontFace (vrdPolygonChunk.FrontFace) – The front face
-
vrdPolygonChunk.
setFrontMode
(fillMode)¶ Defines if polygon front sides are rendered filled (default), outlined or as points.
Parameters: fillMode (vrdPolygonChunk.FillMode) – The fill mode
-
vrdPolygonChunk.
setOffsetBias
(offsetBias)¶ Returns the offset bias.
Parameters: offsetBias (float) – The offset bias
-
vrdPolygonChunk.
setOffsetFactor
(offsetFactor)¶ Defines the offset factor.
Parameters: offsetFactor (float) – The offset factor
-
vrdPolygonChunk.
setOffsetFill
(offsetFill)¶ Enables offsetting for polygons.
Parameters: offsetFill (bool) – True to turn on offsetting, False to turn it off.
-
vrdPolygonChunk.
setOffsetLine
(offsetLine)¶ Enables offsetting for lines.
Parameters: offsetLine (bool) – True to enable offsetting, False otherwise.
-
vrdPolygonChunk.
setOffsetPoint
(offsetPoint)¶ Enables offsetting for points.
Parameters: offsetPoint (bool) – True to enable offsetting, False to disable.
-
vrdPolygonChunk.
setSmoothing
(smoothing)¶ Defines if polygon antialiasing is used.
Parameters: smoothing (bool) – True to turn on smoothing, False to turn off smoothing.