vrdLightProfile

class vrdLightProfile

(Inherits vrdSceneObject)

Functions

vrdLightProfile.getAbsolutePath()

Returns where the light profile is located.

Returns:Absolute path to the.ies file
Return type:string
vrdLightProfile.getBallastFactor()

Returns the ballast factor.

Returns:
Return type:float
vrdLightProfile.getBallastLampPhotometricFactor()

Returns the ballast lamp photometric factor.

Returns:
Return type:float
vrdLightProfile.getCandelaMultiplier()

Returns the candela multiplier.

Returns:
Return type:float
vrdLightProfile.getInputWatts()

Returns the input watts.

Returns:
Return type:float
vrdLightProfile.getLumensPerLamp()

Returns the lumens per lamp.

Returns:
Return type:float
vrdLightProfile.getNumHorizontalAngles()

Returns the number of horizontal angles.

Returns:
Return type:integer
vrdLightProfile.getNumLuminaires()

Returns the number of luminaires.

Returns:
Return type:integer
vrdLightProfile.getNumVerticalAngles()

Returns the number of vertical angles.

Returns:
Return type:integer
vrdLightProfile.getPhotometricType()

Returns the photometric type.

Returns:
Return type:integer
vrdLightProfile.getSize()

Returns the size.

Returns:
Return type:QVector3D
vrdLightProfile.getUnitsType()

Returns the units type.

Returns:
Return type:integer
vrdLightProfile.getUseLightProfile()

Returns true if the light profile is used.

Returns:True if used, False otherwise.
Return type:bool
vrdLightProfile.load(filename)
Parameters:filename (string) –
vrdLightProfile.setLightProfileShape()

Uses the shape information from the .ies file for the selected light.

vrdLightProfile.setUseLightProfile(use)

Enables a light profile from an imported file to be used.

Parameters:use (bool) –