vrMaterialTypes¶
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class
vrMaterialTypes
¶ -
class
MaterialType
¶ Defines the type of a material.
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Invalid
¶ Invalid material type.
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Phong
¶ Phong material.
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Plastic
¶ Plastic material.
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ReflectivePlastic
¶ Reflective plastic material.
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Chrome
¶ Chrome material.
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LineChrome
¶ Line chrome material.
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BrushedMetal
¶ Brushed metal material.
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UnicolorCarpaint
¶ Unicolor carpaint material.
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MetallicCarpaint
¶ Metallic carpaint material.
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FlipflopCarpaint
¶ Flipflop carpaint material.
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Glass
¶ Glass material.
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XRay
¶ XRay material.
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Carbon
¶ Carbon material.
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Carbon2D
¶ Carbon 2D material.
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Tire
¶ Tire material.
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Velvet
¶ Velvet material.
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WovenCloth
¶ Woven cloth material.
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Substance
¶ Substance material.
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XRite
¶ X-Rite material.
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OCS
¶ OCS material.
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Shadow
¶ Shadow material.
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LightPortal
¶ Light portal material.
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MultiPass
¶ Multipass material.
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Layered
¶ Layered material.
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Switch
¶ Switch material.
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SphereEnvironment
¶ Sphere environment material.
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Skylight
¶ Skylight material.
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EnvironmentSwitch
¶ Environment switch material.
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SubstancePanorama
¶ Substance panorama material.
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MDL
¶ MDL material.
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MaterialX
¶ MaterialX material.
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VolumeScatter
¶ Volume scatter material.
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OpenVDBVolume
¶ OpenVDB material.
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Chunk
¶ Chunk material.
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class
MergeOptions
¶ Defines options for merging materials.
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Default
¶ Default: compare name and skip Switch materials and merge all other material types including X-Rite.
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IgnoreName
¶ Do not compare the name of the material, i.e., materials with different names can be merged. NOTE: Merging materials with different names might break existing variant sets with material variants, as these are name-based.
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IncludeSwitchMaterials
¶ Also merge Switch materials. When not setting this option, switch materials are excluded from the merge operation.
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ExcludeXRiteMaterials
¶ Do not merge X-Rite materials. When setting this option, X-Rite materials are excluded from the merge operation.
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class