vrdSceneObject¶
-
class
vrdSceneObject
¶
(Inherits vrdObject
)
This interface represents an object that is part of the scene.
Summary¶
- Functions:
Functions¶
-
vrdSceneObject.
isValid
()¶ Determines if the object is valid.
This call is expensive since it’s a possible remote call. It checks if the referenced OSG object is still valid. In most cases calling vrdObject.isNull() should be preferred since it guarantees local evaluation.
Returns: True if valid, False otherwise. Return type: bool