vrdChunkMaterial

class vrdChunkMaterial

(Inherits vrdMaterial)

This class is used to handle all chunk material properties.

class TransparencyMode
AutoDetection
ForceTransparent
ForceOpaque

Functions

vrdChunkMaterial.getSortKey()
Returns:Current sort key value of the material for OpenGL
Return type:integer
vrdChunkMaterial.getTransparencyMode()

Returns the transparency mode.

Returns:Current used transparency mode
Return type:vrdChunkMaterial.TransparencyMode
vrdChunkMaterial.setSortKey(value)

Changes the order in which transparent materials are rendered in OpenGL when the Transparency Mode is set to Object Sorting. Transparent surfaces with the same sort key are sorted back to front.

Parameters:value (integer) – New sort key value.
vrdChunkMaterial.setTransparencyMode(mode)

Sets the mode used for the transparency of the Chunk material.

Parameters:mode (vrdChunkMaterial.TransparencyMode) – New used transparency mode

Instance Variables

chunks: vrdMaterialChunkList

Access the list of chunks.