vrdTransparency

class vrdTransparency

(Inherits vrdSceneObject)

This class is used for all transparency properties.

Functions

vrdTransparency.getSeeThrough()

Gets the see through value.

Returns:The current used the see through value
Return type:QVector3D
vrdTransparency.getSeeThroughSpectrum()

Gets the see through spectrum.

Returns:The current used spectrum for see through.
Return type:vrSpectrum
vrdTransparency.getTexture()

Gets access of all vrdTexture properties.

Returns:The embedded vrdTexture object
Return type:vrdTexture
vrdTransparency.setSeeThrough(value)

Sets the see through value.

Parameters:value (QVector3D) – The new the see through value
vrdTransparency.setSeeThroughSpectrum(value)

Sets the see through spectrum.

Parameters:value (vrSpectrum) – New spectrum for see through