vrdTransparency¶
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class
vrdTransparency¶
(Inherits vrdSceneObject)
This class is used for all transparency properties.
Summary¶
Functions¶
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vrdTransparency.getSeeThrough()¶ Gets the see through value.
Returns: The current used the see through value Return type: QVector3D
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vrdTransparency.getSeeThroughSpectrum()¶ Gets the see through spectrum.
Returns: The current used spectrum for see through. Return type: vrSpectrum
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vrdTransparency.getTexture()¶ Gets access of all vrdTexture properties.
Returns: The embedded vrdTexture object Return type: vrdTexture
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vrdTransparency.setSeeThrough(value)¶ Sets the see through value.
Parameters: value (QVector3D) – The new the see through value
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vrdTransparency.setSeeThroughSpectrum(value)¶ Sets the see through spectrum.
Parameters: value (vrSpectrum) – New spectrum for see through