vrdVolumeNode¶
-
class
vrdVolumeNode
¶
(Inherits vrdTransformNode
)
A node that a volume material can be assigned to.
To create a visible volume in a scene, a volume material needs to be assigned to a volume node.
Example:
# Create a volume node
volNode = vrScenegraphService.createNode(vrScenegraphTypes.VolumeNode, name="myVolumeNode")
# create a volume scatter material
volMat = vrMaterialService.createMaterial("myScatterMat", vrMaterialTypes.VolumeScatter)
# ....or an OpenVDB material
#volMat = vrMaterialService.createMaterial("myVDBMat", vrMaterialTypes.OpenVDBVolume)
# Apply the material to the volume node
volNode.applyMaterial(voLMat)