vrdSVBRDFMaterial¶
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class
vrdSVBRDFMaterial
¶
(Inherits vrdBRDFMaterial
)
this class is used for measured materials of type SVBRDF (spatially varying BRDF).
Summary¶
Functions¶
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vrdSVBRDFMaterial.
getBumpTexture
()¶ Gets access to all properties of vrdBumpTexture.
Returns: An vrdBumpTexture object, to read and write access of alls properties. Return type: vrdBumpTexture
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vrdSVBRDFMaterial.
getColorCorrection
()¶ Gets access to all properties of vrdColorCorrection.
Returns: An vrdColorCorrection object, to read and write access of alls properties. Return type: vrdColorCorrection
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vrdSVBRDFMaterial.
getDisplacementTexture
()¶ Gets access to all properties of vrdDisplacementTexture.
Returns: An vrdDisplacementTexture object, to read and write access of alls properties. Return type: vrdDisplacementTexture
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vrdSVBRDFMaterial.
getExposure
()¶ Returns: Current exposure value. Return type: float
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vrdSVBRDFMaterial.
getIncandescence
()¶ Gets access to all properties of vrdIncandescence.
Returns: An vrdIncandescence object, to read and write access of alls properties. Return type: vrdIncandescence
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vrdSVBRDFMaterial.
getSubsurfaceScattering
()¶ Gets access to all properties of vrdSubsurfaceScattering.
Returns: An vrdSubsurfaceScattering object, to read and write access of alls properties. Return type: vrdSubsurfaceScattering
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vrdSVBRDFMaterial.
setExposure
(exposure)¶ Controls the intensity of the material colors. The default value 1.0 keeps colors unchanged.
Parameters: exposure (float) – The new value for exposure.