vrLightTypes

class vrLightTypes
class Attenuation

Sets the falloff of the light intensity.

None_

Keeps the intensity of the light constant, in relation to the distance of the light source.

Linear

Decreases light intensity linearly, in relation to the distance of the light source.

Realistic

Decreases light intensity quadratically, in relation to the distance of the light source to an illuminated object.

class LightType
Directional
Point
Spot
Rectangular
Disk
Spherical
Ray
class Unit
Lumen
Candela
Lux
CandelaPerSquaremeter
class VolumeIlluminationMode
On

Enables lighting on volumes.

Off

Disables lighting on volumes.

Only

Enables lighting only for volumes.