vrLightTypes¶
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class
vrLightTypes
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class
Attenuation
¶ Sets the falloff of the light intensity.
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None_
¶ Keeps the intensity of the light constant, in relation to the distance of the light source.
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Linear
¶ Decreases light intensity linearly, in relation to the distance of the light source.
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Realistic
¶ Decreases light intensity quadratically, in relation to the distance of the light source to an illuminated object.
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class