Find geometry nodes¶
Finding vrdGeometryNode nodes in the scenegraph with
vrNodeService.
With the default vrdFindOptions, the graph traversal stops at shell geometries, shell components are not visited.
Find geometries¶
1def findGeos(root):
2 return vrNodeService.findNodes(lambda node: node.isType(vrdGeometryNode), vrdFindOptions(), root)
Find line geometries:
Find line geometries¶
1def isLineGeometry(node):
2 return (node.isType(vrdGeometryNode)
3 and node.getPrimitiveType() in (vrGeometryTypes.Lines, vrGeometryTypes.LineStrip))
4
5def findLines(root):
6 return vrNodeService.findNodes(isLineGeometry, vrdFindOptions(), root)
7
8lines = findLines(vrScenegraphService.getRootNode())
Find B-side geometries:
Find B-side geometries¶
1def findBSides(root):
2 predicate = lambda node: node.isType(vrdGeometryNode) and node.isBSide()
3 return vrNodeService.findNodes(predicate, vrdFindOptions(), root)